Starting a campaign soon and need advice about beastmen. Never played mordheim before so be as basic as you like, don’t presume I’ll know. Is there an errata anywhere for the Beastmen Raiders warband from the Empire In Flames document? As it stands, the equipment list is. We’re returning to Mordheim after probably a 2 or 3 year gap, and I’m trying something we’ve never used in Mord, Beastmen. So I’m looking for.

Author: Nenris Nalar
Country: Brunei Darussalam
Language: English (Spanish)
Genre: Video
Published (Last): 21 November 2008
Pages: 256
PDF File Size: 3.49 Mb
ePub File Size: 5.15 Mb
ISBN: 172-6-86360-804-9
Downloads: 87306
Price: Free* [*Free Regsitration Required]
Uploader: Vujora

Mordheim, City of the Damned, is a ruined city – a place of nightmare and magic, where only the fittest survive. Players control rival gangs of bounty hunters who fight each other to win territory, treasure and power. Mordheim is a tabletop game produced by Games Workshop. It is a skirmish variant of the company’s popular Warhammer Fantasy game set on a smaller scale with players fielding models each, rather than the models allowed in Warhammer Fantasy.

Any tips or resources for a beastmen warband? Starting a campaign soon and need advice about beastmen.

Never played mordheim before so be as basic as you like, don’t presume I’ll know something. Beastmen have no shooting, so you need to get to the enemy fast and try not to die on the way there. Cover will be your best friend.


Try to end your warbanc totally behind cover if you can so you don’t get shot by crossbows and stuff. At the very least, get behind some partial cover so you can get the cover bonus and make your guys harder to hit.

Mordheim Beastmen Warband – Gharbad’s Redskins

Plus, if you get knocked down, you can roll behind the cover to be fully covered and not able to be shot. Bellowing Roar is a great skill for your Leader because it lets you re-roll any failed Rout test and trust me, you’ll be warbahd a bunch of them as a Beastmen player.

Aye, what he said.

Sprint is your friend on this one. Get in fast and hard as you’ve got nothing to shoot back with. If you DO have a properly dense table fitting for Mordheim, abusing cover shouldn’t be a problem.

Also, you can take it slow if it’s safer, if you move into partial cover, and didn’t run, you can use the hide rule to be able to not be shot at at all.

Great way to get in close against the shooters. Yes, the Hide rule is your friend and your opponent’s beashmen enemy if he can shoot. Definitely push for as much terrain as you can get on the table as it will do nothing but benefit you as you have no shooting whatsoever. If you use the old school ones, they are kind of broken. Kind of really broken. I just used to load up with heavy armor, shields movement, especially with sprint, will make up for -1 move and halberds to survive shooting, then killed everyone.


Newer version was fairer, and made a bit more sense. Also, if you get the chance to take the skill combo that let’s you 1 not strike last with 2-handed weapons and then 2 hold a 2-handed weapon in one hand, you will almost never lose a fight. It’s mean, but shithowdy is beastmdn good. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. Log in or sign up in seconds. Submit a new text post.

Blog de wargames, juegos de mesa y modelismo

Mordheim was chiefly written and developed by former Games Workshop employee Tuomas Pirinen. Read all of the related reddits at once Now with Flair! Welcome to Reddit, the front page of the internet.

Become a Redditor and subscribe to one of thousands of communities. Want to add to the discussion?